workflow

OUR PROCESSING PROCEDURE

the starting point is always a drawing, and the end point is a complete sample collection

1. YOUR FASHION SKETCH

The fashion sketch is the first drawing, presenting a simplified portrayal of a garment, with a variable level of detail. This drawing gives an initial idea of the volume, dimensions and features of the garment; in various cases we can find information on the fabric and any other materials used, and when the sketch is particularly detailed: a front and rear view with colour and fabric variants.

When a drawing includes all the details of measurements for each part of the garment, it is called a technical sketch or flat. The more information is given, the simpler the next step will be, as we move on to the production of a paper pattern.

2. PRODUCTION OF THE PAPER PATTERN

The paper pattern is a to-scale drawing showing the outlines of each part needed to produce a garment. Starting from these profiles and using Lectra, Gerber and Investronica CAD software, the Patterns Office creates a basic full-size paper pattern in line with the sketch provided by the client: this pattern includes all the information necessary to cut and assemble the garment.

The paper pattern is produced taking into account the client’s instructions, and Service & Clothing Italia will draw upon its own experience to suggest any improvements to be made to perfect the fit of the end product.

3. PRODUCTION OF THE PROTOTYPE

Following production of the paper pattern, the work is handed on to the prototype team, who will cut and assemble the "first sample", using materials similar and often entirely equivalent to those used for the production of the finished garment. The garment is prepared to be worn by the client in the subsequent fitting phase.

It is not unusual to find that for the production of the prototype a technical sheet is provided specifying all details on fabrics, materials and other indications regarding the product.

3. 3D PROTOTYPING

Service & Clothing Italia counts on a team of skilled designers, who are particularly well-trained in leading-edge vectorial software for the development of 3D prototypes in Adobe Illustrator environments. These skills enable S&CI to offer not only classic prototyping but also realistic and extremely truthful digital reproductions.

The digital 3D personalization of garments helps experiment and preview what the fabric, texture and prints look like on the finished garment without having to wait for the actual sample. And what’s more, this helps shorten manufacturing time and costs. 3D executions are created with Optitex© software

4. THE FITTING PHASE

During this phase, the client examines the garment to verify its fit and communicates any adjustments to be made to the Patterns Office. The latter will make these adjustments directly to the paper pattern. In many cases the fitting phase is repeated a second time to ensure that the adjustments have had the desired effect, and if necessary to request further alterations.

The garment fitting can be carried out using mannequins that simulate a person, or more often on human models specifically chosen according to the type of garment or reference target customer.

5. THE FINAL MODEL

Having completed the alteration phase, a definitive digital file is produced, ready for the creation of the fashion sample collection.

 

6. PRODUCTION OF THE FASHION SAMPLE COLLECTION

This is the last phase prior to production. S&CI will handle the production of the sample collection to be used at men's, women's and children's fashion shows and showrooms, or delivered to representatives.

 

FROM FASHION SKETCH TO PRODUCTION
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